 Welcome back to another installment of The Blog Unleashed. This time around rather than speculate about what we might see in SW:TOR I've decided do something a little different. I've come up with a list of the ten things I'd most like to in the game. This list is presented in no particular order. 1. The Galaxy at a Glance: Planet hopping is a sure thing in SW:TOR. Which is why I hope we'll have access to a map of the galaxy like the one used in Mass Effect 2. Not only did that map look amazing but it also helped keep track of missions. With the publication of The Essential Atlas last year the layout of the SW galaxy has been pretty well spelled out so incorporating it wouldn't be that hard and would be a huge thrill for the hardcore fans. 2. Customize Everything: While BioWare are no slouches in the area of character customization I recently checked out Star Trek: Online and was really wowed by the level of customization you can do with not just characters but ships as well. The game also sports very nice selection of outfits characters can wear. I'm a bit of a clothing addict in WoW and would get a kick out of being able to paint my spaceship my old school colors so I hope SW:TOR is taking notes.
|
|
| Welcome back to The Blog Unleashed. This time around we're going to talk about potential followers. Specifically, the padawan/apprentice. Though for the sake of simplicity I'll just use the word padawan to mean either for this article.
Having a younger Force-user to mentor is a tradition of both the Jedi and the Sith so it would only make sense for that concept to show up in SW:TOR. Of course, the first thing we'd have to ask ourselves is just how likely a possibility of gaining a padawan as a follower is. Frankly, since we only know the most basic bits of information about the storylines for Jedi and Sith characters this it's very hard to gage this. But let's run with the idea for a bit. Just what does having a padawan bring to the story? For one, just what kind of lessons you pass on and what sort of mentor you'd be would not only greatly impact your padawan but likely your light and dark side score as well. Convincing a padawan heading down the wrong path to turn around, corrupting a young and impressionable character, molding someone into a tool for your own designs or imparting the power of a great legacy are all potential storytelling avenues with a padawan around.
|
|
|
|
|
Page 1 of 9 |